Hannibal: Rome vs Carthage Strategy Card List

1. Corsica and Sardinia Revolt

2. Sicilia Revolts

3. Numidia Revolts

4. Celtiberia Revolts

5. Native Guide

6. Marharbal's Cavalry

7. Hostile Tribes

8. Hostile Tribes

9. Philip V. of Macedon Allies with Carthage

10. Macedonian Reinforcements

11. Balearic Slingers

12. African Reinforcements

13. Bruttium Recruits

14. Ligurian Recruits

15. Iberian Recruits

16. Gallic Recruits

17. Surprise Sortie

18. Traitor in Tarentum

19. Senate Dismisses Proconsul

20. Spy in Enemy Camp

21. Mercenaries Desert

22. Mutin's Numidians

23. Numidian Ally

24. Sophonisba seduces a Numidian King

25. Capua Sides with Carthage

26. Syracuse Allies with Carthage

27. "I have come into Italy..."

28. Hannibal Charms Italy

29. Carthaginian Naval Victory

30. Carthaginian Siege Train

31. Spanish Allies Desert

32. Numidian Allies Desert

33. Major Campaign

34. Major Campaign

35. Diplomacy

36. Diplomacy

37. Minor Campaign

38. Minor Campaign

39. Minor Campaign

40. Minor Campaign

41. Bad Weather

42. Elephant Fright

43. Two Legions of Slaves Raised

44. Allied Auxiliaries

45. Allied Auxiliaries

46. Allied Auxiliaries

47. Allied Auxiliaries

48. Allied Auxiliaries

49. Opposing Fleet Breaks Siege

50. Adriatic Pirates

51. Epidemic

52. Pestilence

53. Tribal Resistance

54. Treachery within City

55. Messenger Intercepted

56. Grain Shortage

57. Hanno Counsels Carthage

58. Cato Counsels Rome

59. Ally Deserts

60. Storms at Sea

61. Force March

62. Force March

63. Force March

64. Truce

: Denotes an Event card that does NOT break a Truce.

General Special Abilities

Rome

* Publius Scipio: 3/2 (Strategy Rating of "2" in Hispania)
* Titus S. Longus: 2/1 (Counterattack on 1-2 if original attacker)
* Gaius Flaminius: 2/2 (Pursue on 1-4)
* Fabius Maximus: 3/3 (Avoid Battle on 1-5; may not leave Italy)
* Marcellus: 2/3 (Siege die roll +1 with Campaign card)
* Gaius C. Nero: 1/2 (Moves six with Campaign Card)
* C. Terentius Varro: 1/1 (Intercept on 1-4)
* L. Aemilius Paulus: 3/2 (Counterattack on 1-3 if original defender)
* Scipio Africanus: 1/4 (two dice on Siege Table if using Forced March Card)

Carthage

* Hannibal: 1/4 (Once per battle, can play a Probe as a Flank Left, Flank Right, or Double Envelopment)
* Hasdrubal: 2/3
* Hanno: 3/2 (Can remove Roman PC in non-walled city at end of move; may not leave Africa)
* Mago: 2/2 (Naval Combat die roll -1)
* H. Gisgo: 2/1 (Avoid Battle and Intercept on 1-3)