Civil War (Second Triumvirate) Deck
Instead of the game ending when the last card in the Late Republic Deck
is drawn, continue playing with this new deck of 20 cards:
2 Senators : #31 Domitius, #32 Antonius
3 Statesman: #19B M. Lepidus, #26A C. Octavian, #32A M. Antony
1 Law : Military Command
10 Intrigue : Assassination Conspiracy, Scandal, The Ultimate Decree,
Annexation of Egypt, Assassin, Secret Bodyguard,
Influence Peddling, 2x Tribune, Graft
3 Wars : Invasion of Parthia, Cantabrian War, Dalmatian War
1 Event : Mob Riots
Special Rules (take effect when a card is drawn from the new deck):
1. Legion Loyalty: DR >= 6 is required; each talent spent gives +2 to
roll (maximum modification of +2 per Legion).
2. The Gabinian, Manilian, and Vatinian Laws are now considered in play
if they weren't before (even if they were discarded). A faction must
immediately play the Law card during the Senate Phase if in its hand.
3. As an adjunct to the Gabinian Law, a Governor in a province may now
recruit 1 Roman Legion or 1 Roman Fleet at the end of every Senate
Phase from his Personal or Faction Treasury to use as a Garrison
for that province.
4. Replace two of the "None" Mortality Chits with a "31" and "32" chit
for the two new Family cards.
New Cards
Intrigue Cards
Assassination Conspiracy (44 BC) - Playable during an assassination attempt to
prevent the use of ALL bodyguard cards during the attempt. Assassin
cards can be played to add to the roll. If successful, each of
the assassinating faction's senators loses Popularity and Influence
equal to half (FRU) of the assassinated senator's Popularity. A
caught assassin is still killed but the faction leader is immune to
an assassination prosecution. This card does not in itself add to
the assassination roll. Can only be played by the faction making the
attempt.
Scandal - Playable during the faction's initiative in the Forum Phase.
Target senator loses DR Popularity. Counts as that faction's
Persuasion Attempt. Discard after use. Not playable versus
senators with oratory >= 5. The faction playing this card must have
a senator in Rome when this card is played.
The Ultimate Decree (52 BC) - Playable only when Mob Riots is in play
immediately after a Dictator is assigned/elected. The Dictator
gains an extra 5 Influence and Tribunes cannot be played for the
remainder of this turn. Discard the "Mob Riots" event when this card
is played. The faction playing this card must have a senator in Rome
when this card is played.
Annexation of Egypt (30 BC) - Playable during the Senate Phase to force the
Senate to vote for the creation of Egypt as a province. The vote
must occur after all other provinces have been assigned. This vote
cannot be vetoed and can only occur once in the game. Cannot be
played if the Alexandrine War has not yet been discarded. If the
vote passes a governor must be elected to Egypt before any other
proposals can be made. The faction playing this card must have a
senator in Rome when this card is played.
Laws
Military Command - A Proconsul and his army cannot be recalled by the
Senate without his consent.
Events
Mob Riots (53 BC) - +2 to Unrest during each Population Phase. A Dictator may
be appointed/elected when Mob Riots is in play regardless of the
war situation. Discard when "The Ultimate Decree" intrigue card is
played.
Statesman
#19B M. Lepidus 5-2-8-2
When played, one random unaligned Veteran
Legion becomes aligned to Lepidus.
#26A C. Octavian 3-5-10-5 Pop:1; M. Antony Faction Loyalty: 0
One free tribune/turn, +2 vs Naval Battles
#32A M. Antony 5-2-9-2 Pop:1; C. Octavian Faction Loyalty: 0
When played, one random unaligned Veteran
Legion becomes aligned to Antony.
Octavian's +2 vs Naval Battles represents the presence of Agrippa.
Senators
#31 Domitius 2-2-7-5
#32 Antonius 3-2-7-1
Wars
Cantabrian War (28-19 BC)10/0 D18/S11,17
Inactive
Inactive until attacked
Defeat of this War Develops the Province of Nearer Spain if currently Loyal and Undeveloped.
[Attacks: Nearer Spain, Further Spain ]
Spoils of War: 15 T.
Dalmatian War (35-34 BC) 8/2 D16/S18
Inactive
Inactive until attacked
Defeat of this War Develops the Province of Illyricum if currently Loyal and Undeveloped.
[Attacks: Illyricum]
Spoils of War: 15 T.
Invasion of Parthia (36 BC) 14/0 D14/S10,13
Inactive
Inactive until attacked
Defeat of this War Develops the Province of Syria if currently Loyal and Undeveloped.
The Senate can vote to move this War to Inactive status after it has been
attacked (and not defeated) if there is no Army currently assigned to it.
[Attacks: None]
Spoils of War: 40 T.
Province
Egypt (Border Province)
Base Strength: 3/7
Personal Income: dr + 7
State Income: DR + 4
Local Taxes: 60
Maximum Forces: 7/13
Defends: none
Created By: Annexation of Egypt
Egypt starts and remains developed; it never becomes undeveloped.
Change Cleopatra VII
In addition to the original text:
Also playable during the Revolution Phase in which a Governor of Egypt
declares himself as a primary Rebel. Rebel gains +3 Military Rating and
50 Talents.
Random Events Table
3 Roman Auxiliaries Desert
4 Epidemic
5 Storm at Sea
6 Natural Disaster
7 Barbarian Raids
8 Internal Disorder
9 Drought
10 Evil Omens
11 Ally Deserts
12 Mob Violence
13 Manpower Shortage
14 Enemy Ally Deserts
15 Trial of Verres
16 Allied Enthusiasm
17 New Alliance
18 Enemy Mercenaries Desert
Complete Civil War Deck Manifest
Province
Egypt
2 Senators
31 Domitius 2 2 7 5
32 Antonius 3 2 7 1
3 Statesman
19B M. Lepidus 5 2 8 2
26A C. Octavianus 3 5 10 5 1
32A M. Antonius 5 2 9 2 1
1 Law
Military Command
10 Intrigue
Assassination Conspiracy
Scandal
Annexation of Egypt
The Ultimate Decree
Graft
Influence Peddling
Assassin
Secret Bodyguard
Tribune x2
3 Wars
Cantabrian War 10/0 D18:S11,17
Dalmatian War 8/2 D16:S18
Invasion of Parthia 14/0 D14:S10,13
1 Event
Mob Riots
20 Total Cards; 14 Red Cards and 6 Black Cards
Work in Progress
New cards being considered for Civil War Deck
Annexation of Egypt
4th Mithridatic War 6/0 D18:S17
Moesian War 12/0 D15:S11,14
Invasion of Arabia 10/0 D10,11:S12
33 Caecilius 3 3 6 5
34 Marcius 1 2 8 2
Juba I
Ariobarzanes III